ikbensiep / lofigame

A 2D game without canvas, only html vibes. SVG is used not only for artwork but to annotate as much world/level data as possible, simply by drawing shapes accoring to a few rules. Exploring wether it's worthwile to make it into an open source 2d world game engine.
https://ikbensiep.github.io/lofigame/
GNU General Public License v3.0
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What do when all waypoints have been hit? #1

Open ikbensiep opened 9 months ago

ikbensiep commented 9 months ago

Decide how the game should respond.

Currently when all waypoints on all available paths have been hit, the routine will start over at the first path, creating an endless loop.

Need to find out:

ikbensiep commented 9 months ago

The idea of different paths in a world can be exploited for some tutorial / storytelling.

The current prototype demonstrates this by taking the user

  1. from their "trailer" to the pit garage,
  2. from the garage to the pitbox (marked area in pitlane),
  3. from the pitbox to the pit lane exit and
  4. from the pit lane exit to the racetrack.

Currently, once a single lap on the race track has been completed, the player enters free roam mode. This should bne expanded into a race/practice session etc.