Open ikbensiep opened 9 months ago
The idea of different paths in a world can be exploited for some tutorial / storytelling.
The current prototype demonstrates this by taking the user
Currently, once a single lap on the race track has been completed, the player enters free roam mode. This should bne expanded into a race/practice session etc.
Decide how the game should respond.
Currently when all waypoints on all available paths have been hit, the routine will start over at the first path, creating an endless loop.
Need to find out: