Open SabreKnot opened 1 year ago
Upload some stages and music where this happens.
Post updated.
please follow the bug template next time. Missing information about the engine version.
Ok, thanks, will do. First time posting around here. I'll update & add it to my posts.
some context - this stage doesn't use bgmloopstart, bgmloopend parameters to handle looping and relies entierly on the file length.
permanent link, so it doesn't get lost Violent Disaster.zip
(IKEMEN NIGHTLY Version) -Windows
Background Music Loop on this specific stage & MP3 is not on par with Mugen 1.1
I have compared the same stage with the same personally trimmed MP3 on Mugen 1.1 & IKEMEN, & the loop is clearly more delayed on IKEMEN. Mugen 1.1 has a very quick loop where you can't even notice it restarting. Where as IKEMEN has a delay on the loop, almost like a small pause before the loop starts again.
Please look into this & correct it on IKEMEN if there is any differences noticed / issues found for BGM looping.
I have uploaded the stage/bgm:
https://files.fm/u/mk99hkgqb
If I come across any more stages/bgm with this loop issue I will update the post again.