Open nomucoke opened 11 months ago
I think this has to be order of scaling and rotation. In MUGEN, the rotation is done first, then scaling is done. In IKEMEN, the scaling is done first, then rotation is done. This is ordering issue and it's easy to fix. (if the rendering engine allows to change the order of translation)
Describe the bug
It seems that the processing is different between MUGEN and IkemenGO. It's difficult to explain, so please watch the video.
To Reproduce
Open "Mountainside Temple" stage def file.
Add the following to the last line: [bg] type=p actionno=1 start=,120 width=300,300 scalestart=.5,.1 layerno=1 [begin action 1] 0,0,0,0,1800 interpolate angle 0,0,0,0,0,,,1,1,-360
Check the processing results with the engine.
Expected behavior
No response
Screenshots / Video
https://github.com/ikemen-engine/Ikemen-GO/assets/128201675/a7b3db7b-c751-4d53-bac9-7ae33a0948c7
MUGEN 1.1b
https://github.com/ikemen-engine/Ikemen-GO/assets/128201675/56291b1d-50be-4c16-b604-165eabf6d9fd
IkemenGO
Engine Version (or source code date)
0.99.0
Operating system
Windows
Extra context or search terms
No response