Separate GL 3.2 builds for Win64, Linux, and LinuxARM added to build and makefiles. (use build_gl32.cmd for Windows or make Ikemen_GO_Linux_GL32 for Linux or make Ikemen_GO_LinuxARM_GL32 for Linux ARM.
GL 3.2 context switching is done automatically depending on the build.
fix:
freqmul parameter not being recognized for PlayBGM SCTRL
race condition with screenshot functionality causing blank output screenshots as observed on single-digit FPS,
corrected long-standing issue of BGM playing 1 frame of audio before character code has a chance to execute.
feat:
make Ikemen_GO_Linux_GL32
for Linux ormake Ikemen_GO_LinuxARM_GL32
for Linux ARM.fix: