ikemen-engine / Ikemen-GO

An open-source fighting game engine that supports MUGEN resources.
https://ikemen-engine.github.io
Other
717 stars 125 forks source link

Turn off debug mode. #236

Closed Orochikyocr closed 3 years ago

Orochikyocr commented 3 years ago

;----------------This was already done on Ikemen Go 0.96.1 ----------------------------; The flood for the numpartner,root, and enemy is trying to kill my PC. Now I'm trying to debug a friend's project with TAG and AI and the game has like 130 chars coming from Winmugen era and the flood is unbearable, mostly on TAG. Most of the time I put the char I need to debug in the first slot. So once I press CTRL+D I get the info I need but to turn off the debug that is trying to kill my PC I need to press CTRL+D several times even going through the helpers. So, what about CTRL+SHIFT+D to turn on/off the debug move no matter what the character is being "debugged". ;------------------------------------------------------------------------------------------------------;

Use Shift+D to turn off debug.

Same for AI, debugging tag and AI pressing ctrl+everynumber, sometimes you have to turn off/on all of them. Maybe a CTRL+SHIFT+0 to turn on/off all the AI's in the fight.

Thanks for reading.

Orochikyocr commented 3 years ago

K4thos added a console parameter in the config.json to enable/disable the warning messages and the flood because partner,enemy and root. But it was scrapped on 0.96. Still ctrl+shift+d could be useful for chars that have lots of helpers. Sometimes I just need the stateno and I need to press CTRL+D and pass for every single helper to turn it off again.

Thanks in advance.

Orochikyocr commented 3 years ago

K4thos pointed out some good bits about the matter. Shift+D closes the debug mode at once. Using the debug.def font means less resource usage. I will leave this open because turn on/off all the AI's.