Open RealFoobs opened 1 year ago
Update: PotS found a fix: changing the explods from space: screen
to postyple:left
causes the explods to display properly. This might be related to the other zoom/1.1 bugs seen recently.
In MUGEN 1.1, the behavior of Explod's space=screen is completely different between mugenversion=1.1 and other characters. There are still many details that have not been verified, but at any rate, Explod's space=screen should not be used in common states where both mugenversion=1.1 and other characters are used. Changing to postype=left would be a better choice.
Describe the bug
On the current build, explods called from a helper are not showing up depending on which side the character is facing. Debug shows the root character is still identified as P1 or P2. I tried using all the triggers listed in the title, none of them worked. This same code does not cause any issues on 0.98.2.
2023-01-25 14-45-22-[00.00.000-00.22.267]-audio.webm
Note how the stripped pattern explod only appears when the characters are in one side of the screen, and so does the "super" explod on the power bar.
To Reproduce
Download this lifebar/commonfx pack. Use any character to induce stun and observer the differences between each side of the screen. data.zip
Expected behavior
Explods should act identically independent of player position.
Screenshots / Video
No response
Engine Version (or source code date)
Current build
Operating system
Windows
Extra context or search terms
No response