Closed masc4ii closed 5 years ago
Hm... maybe forget about it... with latest tests I am not impressed at all 😢
Using exposure: looks perfect. Using RGB values: colors change saturation Using HSL luminance: looks like a mobile phone effect
When thinking about, I got another idea which affects exposure as well. And I really like the results. Works fine with linear gradient as well. Next I need to include transformation settings to the calculation...
Transformation working now too. Last problem: sometimes I get crashes, when first playing with a small clip and then switching to a bigger one (resolution). Seems like new vignette mask is generated while still rendering old picture... thought we don't allow this. Strange.
Chrash problem should be solved in commit already. (hopefully, but did not get it reproduced again after a small change)
We already wrote some lines about that in #49 . There I thought it may be best to change exposure value for best results. This also should be true, but my concept was too limiting to do so. Another solution is to change brightness instead of exposure. And here we have no problem at all. I made a proof of concept and it looks not too bad. Which parameters should we realize?
Realization: from center to boarder: