iliadsh / RavenM

The RavenM Multiplayer Mod
MIT License
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Enable loading of local mods. #35

Closed Kamilkampfwagen-II closed 6 months ago

Kamilkampfwagen-II commented 1 year ago

Commit 28b3c8f disables loading of local mods. This prevents playing locally with mods. Goldberg Steam Emulator works fine with RavenM and it is legit to use on owned games.

Kamilkampfwagen-II commented 1 year ago

I know it would be a nightmare to sync mods across clients and this is not what I want. Host could decide whatever if they want other clients to have local mods enabled.

BalintXHD commented 1 year ago

It certainly is an issue.

SamuelMereau commented 1 year ago

Jumping in, as far as I'm aware this is an intentional change. Since Steam is used to create the P2P connection, it makes sense to load mods directly from the workshop rather than transfer files over the internet, as they shouldn't be modified locally. Perhaps in the future, it might be possible but at the moment there is no way to safely transfer local mods.

Kamilkampfwagen-II commented 1 year ago

As I said, this is for LAN connections done over Goldberg Steam Emulator, RavenM shouldn't need to sync and transfer mods. An option to opt out of this restriction is what is needed.