Describe the bug
I think the type should be named with an uppercase M as this is the correct way of spelling it so that JSDoc/TS can recognize it properly and doesn't end up being hinted with an "unresolved" path.
To Reproduce
Create a method that is to be overriden in a subclass within a class that might return an Object e.g.
then use code completion to generate the implementation of said method
and you'll get the following output
map doesn't seem right here
Expected behavior
It should create JSDoc with either Map (with an uppercase M) or Object.
Screenshots
Done, in previous point.
Desktop (please complete the following information):
OS: SAP BAS - Debian GNU/Linux 11 (bullseye)
Additional context
Normal ES5 syntax, no TS
UI5 version ~1.7(1-6).XX
Modern standard UI5 Tooling + (Extension iljapostnovs.ui5plugin) which internally makes use of the linter I'd assume ^^
Project attachment
Don't have one at the moment as it is an internal one. Currently don't have much time creating a repro example but will try to make one if really necessary (sorry!).
Appreciate any input! Maybe it isn't even an error and just working as intended or I got the wrong GH repo in the first place. :)
Describe the bug I think the type should be named with an uppercase M as this is the correct way of spelling it so that JSDoc/TS can recognize it properly and doesn't end up being hinted with an "unresolved" path.
To Reproduce
Create a method that is to be overriden in a subclass within a class that might return an Object e.g.
then use code completion to generate the implementation of said method
and you'll get the following output
map
doesn't seem right hereExpected behavior It should create JSDoc with either
Map
(with an uppercase M) orObject
.Screenshots Done, in previous point.
Desktop (please complete the following information):
Additional context
Project attachment Don't have one at the moment as it is an internal one. Currently don't have much time creating a repro example but will try to make one if really necessary (sorry!).
Appreciate any input! Maybe it isn't even an error and just working as intended or I got the wrong GH repo in the first place. :)