ilkhaos / d2x-cios

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MotoHeroez hang on startup #20

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
I try run MotoHeroez from USBLoaderGX NANDChannel emulation, but every version 
hang on startup when game create save position.

Using cIOS249[56]-d2x-v8-beta(r41)-[v65535], UsbLoaderGX r1148 

Original issue reported on code.google.com by hrasko...@gmail.com on 11 Jan 2012 at 7:48

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
This is already mentioned in another issue, try running with d2x cIOS v7-final 
instead until it't fixed. 
(http://code.google.com/p/d2x-cios/issues/detail?id=19)

Original comment by b3223...@nwldx.com on 12 Jan 2012 at 1:30

GoogleCodeExporter commented 8 years ago
This is not a duplicate of issue 19.
Contrary to Cave Story, MotoHeroez is a well know problematic WiiWare.
It never worked for anyone with emu nand.

Original comment by dav...@yahoo.it on 17 Jan 2012 at 1:32

GoogleCodeExporter commented 8 years ago
I commented on this on the gbatemp forums, but for for the sake of 
documentation:
1. It works with 38rev17 but does not go online
2. does not work on d2x (base 56 tested)
3. does not work on d2x compiled with rev17 mode (by fix94)
4. does not work on rev21 (base 56 tested)
5. presence or absence of save file is irrelevant 
6. the game looks really cool :-)

Original comment by meparr...@gmail.com on 18 Jan 2012 at 2:21