ilkhaos / wiiflow

Automatically exported from code.google.com/p/wiiflow
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alt-dol option #524

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
I would like the Alt-DOL option to be added back into the program as it enables 
certain games to play that will not otherwise.

Original issue reported on code.google.com by svtorres...@gmail.com on 17 Oct 2011 at 1:32

GoogleCodeExporter commented 8 years ago
incorrect.  The blocking of ios reloads makes all games that used alt dol to 
work correctly as they would from the disc channel.  The alt dol was a 
workaround, and there is zero use for it anymore.

Original comment by Miigotu on 19 Oct 2011 at 1:33

GoogleCodeExporter commented 8 years ago
No i agree with the OP on this! although the IOS reload block works for quite a 
few... Prime example is  MKA which uses the MK7.dol. Wiiflow bounces back to 
System menu everytime... So out with the ol CFG... its a shame actually because 
i would like to use Wiiflow for the lot... leaving it in shouldn't be a bother 
and gives the user another option to try across the vast different ISO combos 
out there... why pull it?

Original comment by ish...@hotmail.com on 24 Oct 2011 at 3:01

GoogleCodeExporter commented 8 years ago
Agreed. I see no point in taking options out from the program, it only reduces 
it's possibilities and compatibility with some stuff and tools that were made 
for older cios. First Hermes support, then IOS reloading on/off, now dol.

Why not just move such things to some advanced tab or so, instead of removing? 
Maybe everything works for the devs/testers inside the scope of what they 
use/try, but trust me, there are situations where such things are missed.

Im still stuck on version 304 because all others above doesnt allow me to use 
Wiiflow the way i like it, for not having some of these issues either broken or 
removed.

Original comment by nicklessguy@gmail.com on 25 Oct 2011 at 2:24

GoogleCodeExporter commented 8 years ago
Wow, i just saw that the newest version doesn't even have IOS selecting anymore.

Many VC games like Zelda Majora's, KoF 96/97, Bomberman Hero, Ogre Battle and 
many others, can't run with the recent d2x releases?

Now these games are impossible to run from wiiflow.

Original comment by nicklessguy@gmail.com on 25 Oct 2011 at 3:42

GoogleCodeExporter commented 8 years ago
Incorrect, on all accounts.  You misunderstand how wiiflow handles this.  
Auto-ios replaces the need for ios selection, because it will AUTOMATICALLY 
find the correct ios for a game.  Alt dol was only needed for example mk7.dol 
when ios reloading was an issue.  With ios reload blocking in the cios, the 
main.dol ALWAYS works for EVERY game.

There is no reason to keep unusable options that will only confuse noob users.  
Those options effectivley ONLY allow incorrect settings to be accidentally made 
by people who do not understand the new dynamic features of wiiflow.  If a game 
has ios 57 set in it's TMD, it will ALWAYS run best in a cios with base 57, and 
thats exactly what happens now.  Game wants ios 57? Find d2x with base 57 and 
reload to it.

Original comment by Miigotu on 26 Oct 2011 at 12:01

GoogleCodeExporter commented 8 years ago
The problem lies in the fact that things which used to work do not now.  We're 
unfortunately looking for the old fix.

Maybe a clarification on the wiki or faq in order to prevent the push back to 
the WiiMenu would be in order, please.

Original comment by geoff.me...@gmail.com on 30 Oct 2011 at 1:16

GoogleCodeExporter commented 8 years ago
Yeah, having trouble with SSX Blur and Red Steel among others - games requiring 
alternate DOLs. I can get all of them to work using other USB loaders but not 
the new WiiFlow. I'm sure I'll be told that I'm incorrect though. I'm probably 
just misunderstanding this.

Original comment by marcoloc...@gmail.com on 30 Oct 2011 at 7:36

GoogleCodeExporter commented 8 years ago
I have tested house of the dead 2&3, Mortal Kombat and they do not work on 
R417. But did on R416. House of the dead 2 will not work but 3 has no problems. 
It would seem that when 2nd dol is loaded up the wii restarts for some reason. 
But R417 dose fix the disk loading which did not work on R416 so good job 
there. Thank for any work fixing this problem.

Original comment by pounds...@yahoo.com on 2 Nov 2011 at 2:03

GoogleCodeExporter commented 8 years ago
Mortal Kombat not running under R417

Original comment by mdstr...@gmail.com on 4 Nov 2011 at 2:02

GoogleCodeExporter commented 8 years ago
The nightly dropbox here works with Mortal Kombat and otheres with multi dol's 
http://wiiflowiki.com/Wiiflow

Original comment by pounds...@yahoo.com on 4 Nov 2011 at 2:18

GoogleCodeExporter commented 8 years ago
There is indeed a reason to keep old 'outdated' functions intact...it's called 
'just in case'. I am currently unable to play NSMB in Wiiflow. It kicks 
straight back to Wiiflow when you try to run it. I can't even try to use the 
alt dol I found because this option is gone. I guess I'll be going back to an 
older version of Wiiflow as well. :/

Original comment by bg4...@gmail.com on 10 Dec 2011 at 10:30

GoogleCodeExporter commented 8 years ago
Yup, I had to switch to CFG loader because of this. I don't really see another 
way to play, for example, Metroid Prime Trilogy.

Original comment by Mauricio...@gmail.com on 20 Apr 2013 at 3:35

GoogleCodeExporter commented 8 years ago
I'll revisit the old thread too. Wii Sports Resort? not happening. Get "An 
error has occurred. Press Eject bla bla bla"
Works fine with CFG USB Loader

Original comment by nyquist...@gmail.com on 2 Jul 2013 at 12:21