This was an interactive piece about mental health, made for Oregon Tech's SPE 321 course. Leaving it here as a monument to us having beaten Twine into submission.
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Check whether texture IDs persist after a webgl rendering context is lost. #9
It may indicate a place where we could accidentally leak video memory.
I think the browser cleans it up no matter what if the tab is closed, but I'm not sure. I can look a little more closely with nvidia-smi after class ends for the day.
If we get an onunload() event (see #8), we can probably just call glDeleteTextures()/glDeleteProgram() in there...
It may indicate a place where we could accidentally leak video memory.
I think the browser cleans it up no matter what if the tab is closed, but I'm not sure. I can look a little more closely with
nvidia-smi
after class ends for the day.If we get an onunload() event (see #8), we can probably just call
glDeleteTextures()
/glDeleteProgram()
in there...