Greetings, I ported a feature from the alpha version of bloodborne which is called debug dash. It basically makes the player five times as fast while also granting the ability to manually increase or decrease the current altitude and nocliping through objects. By making this feature more accessible would allow people to explore the game from a different perspective.
Greetings, I ported a feature from the alpha version of bloodborne which is called debug dash. It basically makes the player five times as fast while also granting the ability to manually increase or decrease the current altitude and nocliping through objects. By making this feature more accessible would allow people to explore the game from a different perspective.