Just change the signature of GameHandler to suit your needs.
I didn't test this but you should be able to check the map in Ghidra after building. If it is properly sorted (by numeric value uint64_t and uint16_t not alphabetical) then it should function correctly.
Just change the signature of
GameHandler
to suit your needs.I didn't test this but you should be able to check the map in Ghidra after building. If it is properly sorted (by numeric value uint64_t and uint16_t not alphabetical) then it should function correctly.