Closed reserveword closed 3 years ago
Duplicate of https://github.com/TheIllusiveC4/ConstructsArmory/issues/232
As mentioned there, this is a valid issue but not one I plan on addressing since it requires a refactor for how the armor is constructed, which would break current armor implementations. I will keep this in mind for future ports though when I redesign the system.
Versions (Be specific, do not write "latest"):
Observed Behavior:
When polishing a piece of armor with Alien trait and it is half-grown, the toughness bonus from Alien is gone.
Expected Behavior:
Alien trait stacks on top of polishing material for toughness.
Steps to Reproduce:
Something Maybe Important