Closed brisingraerowing closed 3 years ago
Where do the traits come from originally?
Magnetic and Hellish are built into Tinkers.
Because magnetic
is a leveled trait, magnetic_armor
needs the level info included. So the actual identifier would be magnetic1_armor
for the level 1 magnetic trait. I know it's weird, but it's just a result of how the Construct's Armory and Tinkers' Construct's systems interacted.
Versions (Be specific, do not write "latest"):
Observed Behavior:
The following errors pop up in the log and traits are not added
(I did notice that hellish isn't available as an armor trait after getting this error, but magnetic is. And setting the default trait to hellish worked).
Expected Behavior:
Traits are added without errors.
Script: https://gist.github.com/BrisingrAerowing/6ed1957892397a2fd27c170aab1f0329