[1.12.2] If Base Modifiers is set to 0 and you gain bonus modifiers from... say Tool leveling, you cannot swap out Armor Parts if you use up that modifier. #266
Say you set the starting modifiers to 0 and you wanted the user to gain them by other means, such as Tool Leveling. You gain one bonus modifier due to leveling up the Armor & you apply a modifier, say Diamond onto it. If you do this... you are prevented from swapping out materials on your Armor unless you have a material piece that grants an extra modifier or have gained another bonus modifier.
In this image, I have an All Obsidian Chestplate which started out with no modifiers since the config is set at 0. I gained a Modifier by leveling up the armor piece and I applied a Diamond onto it. Now... when I try to swap out any material to something else... such as Cobalt Plates... the armor forge tells me I don't have enough modifiers unless that material piece has a trait that grants extra modifiers.
This doesn't occur with Tools if their starting modifiers were set to 0 & has a modifier applied on it from bonus modifiers.
Minecraft: 1.12.2 Forge: 14.23.5.2854
Mods: 5 conarm-1.12.2-1.2.5.10 jei_1.12.2-4.15.0.291 Mantle-1.12-1.3.3.55 TConstruct-1.12.2-2.13.0.183 TinkerToolLeveling-1.12.2-1.1.0
Say you set the starting modifiers to 0 and you wanted the user to gain them by other means, such as Tool Leveling. You gain one bonus modifier due to leveling up the Armor & you apply a modifier, say Diamond onto it. If you do this... you are prevented from swapping out materials on your Armor unless you have a material piece that grants an extra modifier or have gained another bonus modifier.
This doesn't occur with Tools if their starting modifiers were set to 0 & has a modifier applied on it from bonus modifiers.