Closed SYUMJOBA closed 2 years ago
This issue has been reported already. It is not something that only affects Construct's Armory armor, it affects many other modded armor that uses their own models such as Botania. It is on the Vic's or Mo'Bends developers to address since they are the ones manipulating the player models in the first place, and nothing that is done in Construct's Armory is special other than providing a custom armor model so there's not much I can do to address this on my end anyways.
Versions (Be specific, do not write "latest"):
Observed Behavior: The armor UV and geometry breaks entirely, it glitches heavily.
Expected Behavior: I'd expect the armor to behave properly, with geometry and UV
Steps to Reproduce:
NOTE: The only mod that breaks is Tinker's construct armory (conarm), while mw armor remains 100% accurate, you can equip it with no problems, the UV and geometry works as expected, it looks like only Tconstruct is the problem I don't expect this to get fixed, since I believe that the problems lays deeper into the Tconstruct dependencies, but if you'r mind fixing, I'd love to craft my own custom armor while shooting with a colt to enemies. Also, the problem are only the UV's and geometry, it is a graphical thing, the game logic remains flawless.
And please, I know this is a compatibility issue, so I was not sure if labelling this as bug or feature request. I'd be glad to be corrected. Thanks.
Cheers!
This is how it behaves:
![Screenshot (630)](https://user-images.githubusercontent.com/61433707/145799671-248ce205-a504-4b53-8bb3-e176f66acd64.png)