illusivesoulworks / veinmining

Minecraft Mod: A lightweight, highly configurable Vein Mining enchantment for tools.
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[Bug]: activate button is used as deactivate button #45

Closed TypzVR closed 1 year ago

TypzVR commented 2 years ago

Minecraft Version

1.18.1

What happened?

When mining a terrain with the pickaxe with Vein Mining on it, it will always be vein mined. To not have this, I need to use the activate button to not veinmine a whole terrain. This is very annoying because this can mess up my world/base/progress and more. I use this on a server, if that helps with anything.

How do you trigger this bug?

  1. Mine with the tool with vine meiner without holding the activate button
  2. ...

Loader

Fabric

Loader Version

Fabric 0.13.1

Mod Version

0.0.11-1.18

Relevant Log Outputs

No response

TheIllusiveC4 commented 2 years ago

I cannot reproduce this, setting up the keybindings and everything, the activate button works as it's supposed to (as in, vein mining does not work unless the activate button is held down).

Can you share your config settings? Did you make sure the configs are set correctly on your client also? What are you using as your activation key bind?

SarahLouise1978 commented 2 years ago

Hello, I'm having the same problem as this, where vein mining is activated as default and the keybind just mines 1 block. I have tried to adjust it in the config files, but it has made no difference! I have used different latters as the keybind. I am using forge 39.0.66 and veinmining 1.18.1-0.16jar. Thanks

TheIllusiveC4 commented 2 years ago

Okay, what did you adjust exactly in the configuration file? Please show the current settings of your veinmining-client.toml file. The activationState field should be set to "KEYBINDING".

SarahLouise1978 commented 2 years ago

Hello, thanks for getting back to me, hope this is helpful

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On Thu, 10 Feb 2022 at 11:25, @.***> wrote:

Okay, what did you adjust exactly in the configuration file? Please show the current settings of your veinmining-client.toml file. The activationState field should be set to "KEYBINDING".

— Reply to this email directly, view it on GitHub, or unsubscribe. Triage notifications on the go with GitHub Mobile for iOS or Android. You are receiving this because you commented.Message ID: @.***>

TheIllusiveC4 commented 2 years ago

If something was supposed to be attached to your email, then I don't see anything. Please try again on GitHub directly.

SarahLouise1978 commented 2 years ago

16444979480147544992789205043846

I hope that worked!

TheIllusiveC4 commented 2 years ago

Hm, okay, that config looks right then. So if you save the file, then start your game and load up your world, the keybinding does not do anything? Vein Mining still activates by default without pressing anything?

SarahLouise1978 commented 2 years ago

yes thats right!

TheIllusiveC4 commented 2 years ago

Hm, unfortunately I cannot reproduce it. Setting the configs in my testing instance to the same as above, the keybinding works correctly. Are you sure you're saving the configuration file and that it's located in the right folder?