ilmheg / MultiAssist

GUI and additional features for AnimAssist, such as repacking multiple animations, to assist with FFXIV animation modding.
Do What The F*ck You Want To Public License
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move_a.pap file for walking forwards isn't being updated. #7

Open Zimmerson opened 2 years ago

Zimmerson commented 2 years ago

Hi!

It's been a while, I hope you're doing well.

I've got an issue in regards to the move.a.pap file and the whole layering thing.

From what i understand:

cbnm_01b_lp0 = Walk Backwards cbnm_01f_lp0 = Walk Forwards cbnm_02f_f = Run_Start cbnm_02f_lp0 = Run loop cbnm_jump_1 = Jump up cbnm_jump_2 = Falling loop cbnm_jump_3 = Landing cbnm_sprint_lp0 = Sprint loop

All of them work, but when I get to the part of overriding "cbnm_01f_lp0", it just doesn't work. I don't get any errors, it in fact states it is working, but when I put it into FFXIV to test, the animation that plays for normal/walk is the exact same as "cbnm_01b_lp0" ie the backwards walk. So my Chara ends up backwards walking forward. I took the file I added and extracted "cbnm_01b_lp0" and "cbnm_01f_lp0" and they have the right animations, but for some reason - I just can't get the forwards walk to work at all.

Do you have any ideas? Is this a MultiAssist tool issue or something else?

Lookin' forward to talking to you again about these things,

Zimmerson