I've got an issue in regards to the move.a.pap file and the whole layering thing.
From what i understand:
cbnm_01b_lp0 = Walk Backwards
cbnm_01f_lp0 = Walk Forwards
cbnm_02f_f = Run_Start
cbnm_02f_lp0 = Run loop
cbnm_jump_1 = Jump up
cbnm_jump_2 = Falling loop
cbnm_jump_3 = Landing
cbnm_sprint_lp0 = Sprint loop
All of them work, but when I get to the part of overriding "cbnm_01f_lp0", it just doesn't work. I don't get any errors, it in fact states it is working, but when I put it into FFXIV to test, the animation that plays for normal/walk is the exact same as "cbnm_01b_lp0" ie the backwards walk. So my Chara ends up backwards walking forward. I took the file I added and extracted "cbnm_01b_lp0" and "cbnm_01f_lp0" and they have the right animations, but for some reason - I just can't get the forwards walk to work at all.
Do you have any ideas? Is this a MultiAssist tool issue or something else?
Lookin' forward to talking to you again about these things,
Hi!
It's been a while, I hope you're doing well.
I've got an issue in regards to the move.a.pap file and the whole layering thing.
From what i understand:
cbnm_01b_lp0 = Walk Backwards cbnm_01f_lp0 = Walk Forwards cbnm_02f_f = Run_Start cbnm_02f_lp0 = Run loop cbnm_jump_1 = Jump up cbnm_jump_2 = Falling loop cbnm_jump_3 = Landing cbnm_sprint_lp0 = Sprint loop
All of them work, but when I get to the part of overriding "cbnm_01f_lp0", it just doesn't work. I don't get any errors, it in fact states it is working, but when I put it into FFXIV to test, the animation that plays for normal/walk is the exact same as "cbnm_01b_lp0" ie the backwards walk. So my Chara ends up backwards walking forward. I took the file I added and extracted "cbnm_01b_lp0" and "cbnm_01f_lp0" and they have the right animations, but for some reason - I just can't get the forwards walk to work at all.
Do you have any ideas? Is this a MultiAssist tool issue or something else?
Lookin' forward to talking to you again about these things,
Zimmerson