ilpincy / argos3

A parallel, multi-engine simulator for heterogeneous swarm robotics
http://www.argos-sim.info/
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Feature/1 opengl headless rendering #97

Closed jharwell closed 5 years ago

jharwell commented 5 years ago

For #89. There are also a few new const accessor functions that I added as well to improve the const-correctness of the project I have built on top of ARGoS.

@ilpincy, @allsey87 , what do you think? Is the interface/requirements/documentation reasonable and clear? What should be added or changed?

jharwell commented 5 years ago

Updated with ARGoS style.

jharwell commented 5 years ago

@ilpincy, @allsey87 Any thoughts? I've been using this in my ARGoS fork for about a month now and have been very pleased with the results, and have not seen any bugs arise, so I think it is ready for merging.

ilpincy commented 5 years ago

I'm working on a project proposal - as soon as the deadline has past (July 17) I'll take a look at the backlog of ARGoS requests, starting from this one.