Closed shneckle28 closed 4 months ago
Hi, thanks for the issue.
From your plugin configuration, only a region called "example-region" can be used. Its value is WHITELIST - a white list that only allows doublejump on it and blocks others.
`regionRestriction: type: WHITELIST list:
example-region`
if you want to allow doublejump on all regions, change the type value to BLACKLIST and remove values from list.
Let me know if you fixed this issue! Regards.
Yup that did it, Thank you very much. Another thing that I would love to see is a /doublejump config reload command. Other than that thank you so much for your help and quick answer.
Yup that did it, Thank you very much. Another thing that I would love to see is a /doublejump config reload command. Other than that thank you so much for your help and quick answer.
Yes, command for reload config is already implemeneted. Now i'm waiting to release update for compatibility new versions.
Wish you all the best.
Describe the bug A clear and concise description of what the bug is.
For some reason when I try and use this plugin on my hub world I cant because it says its blocked in my worldguard region. I have checked config and made sure that I do not have my region blocked.
How do you trigger it? I get this error by doing /double jump
Console log Paste the logs from the server console here.
There are no errors in log
Server version 1.20.4
Plugin version Most recent update 2.1.4
Plugin configuration Paste here your plugin configuration. #
Configuration file for the DoubleJump plugin.
#
If you have a problem with plugin configuration, please create an issue on the project's github.
However, if you like the plugin, leave a star for the project on GitHub.
Support site: https://github.com/imDMK/DoubleJump/issues/new/choose
GitHub: https://github.com/imDMK/DoubleJump
#
Specifies whether to check for a new plug-in version when the administrator joins the server
I highly recommend enabling this option
checkForUpdate: true
Double jump use permission
doubleJumpUsePermission: doublejump.use
Command settings
commandSettings:
Specifies whether "/doublejump" command should be enabled
doubleJumpEnabled: true
Jump settings
jumpSettings:
Specifies whether to enable double jump mode for the player when he joins the server
NOTE: The player must have double jump permission
enableJumpModeOnJoinForPlayers: true
Specifies whether to enable double jump mode for the administrator when he joins the server
NOTE: The player must have double jump permission and OP
enableJumpModeOnJoinForAdmins: true
Whether double jump fall damage is enabled or not
jumpFallDamageEnabled: true
Jump multiplier
jumpMultiple: 0.3
The value of how much up the jump is to be made
jumpUp: 0.6 #
Jump sound settings
# soundSettings:
Specifies whether to enable double jump sound
#
Jump particle settings
# particleSettings:
Specifies whether particles during a double jump are to be enabled
#
Jump restrictions settings
# restrictionSettings:
Restriction of regions where the player will not be able to double-jump
#
Jump item settings
# itemSettings:
Specifies whether the item should be enabled
Jump streak settings
streakSettings:
Specifies whether to enable double jump series reset
Jump delay settings
delaySettings:
Specifies whether double jump delay should be enabled
#
Jump limit settings
# limitSettings:
Specifies whether the jump limit should be enabled
#
Jump notification settings
# notificationSettings:
{TIME} - Time remaining until double jump can be used
Notification settings
notificationSettings: playerNotFound: "CHAT:No player found with the given name"
{PERMISSIONS} - Required permissions to use the command
missingPermissions: "CHAT:Missing permissions: {PERMISSIONS}"
{USAGE} - Correct use of the command
invalidUsage: "CHAT:Invalid usage: {USAGE}"
Used when there is more than one option for using a command
invalidUsageListFirst: "CHAT:Invalid usage:"
{USAGE} - Correct use of the command
Used when there is more than one option for using a command
invalidUsageList: "CHAT:- {USAGE}"
Placeholder settings
placeholderSettings:
Message shown after using the placeholder if it returns true.
Example:
whenTrueMessage: 'Available'
Placeholder 'jump-player-is-delay' will return 'Available' when player doesn't have delay
whenTrueMessage: 'yes'
Message shown after using the placeholder if it returns false.
Example:
whenFalseMessage: 'Cooldown'
Placeholder 'jump-player-is-delay' will return 'Cooldown' when player have delay
whenFalseMessage: 'no'
Screenshots or Video If applicable, add screenshots or link to video to help explain your problem.
Additional context Add any other context about the problem here.