imDaniX / Dangerous-Caves-2

Minecraft Bukkit plugin for a new cave experience
MIT License
22 stars 8 forks source link

Clientside lag caused by vines #35

Open LoneDev6 opened 4 years ago

LoneDev6 commented 4 years ago

Describe the bug Basically the client lag too much because vines are resource intensive on the clientside.

Screenshots or logs image

Additional information Even with a good PC

Solution Disable vines by default or remove them from the plugin

imDaniX commented 4 years ago

I don't think that's a good way to fix the problem. Maybe I should add some threshold for every type of aging instead of total percentage(or just use both). Also, maybe random vine removing as a part of aging...

LoneDev6 commented 4 years ago

Well idk if there is a clean solution to solve this, but you see, after some gameplay hours you see that vines, mushrooms and stone buttons are basically covering the whole underground parts of the map which is awful and makes the client lag as hell

(I'm not insulting your plugin, the idea is great, the problem is that Minecraft is shitty on performance)

imDaniX commented 4 years ago

Yeah, ikr, I just don't want to disable it by default. Want to collect some ideas if people have any. As for now I'll stick with vines removing + per-type threshold.. but we'll see.

LoneDev6 commented 4 years ago

maybe place bushes and grass instead of vines (place them without applying physics or they will pop out)

the problem with vines is that they grow too much after some days and you basically have the whole caves covered in vines

Kenaestic commented 3 years ago

Yeah, ikr, I just don't want to disable it by default. Want to collect some ideas if people have any. As for now I'll stick with vines removing + per-type threshold.. but we'll see.

I kinda assumed this fell under

Maximal percentage of aged blocks per chunk percentage: 10

imDaniX commented 2 years ago

Ehh, misspelled issue id.