As far as I can see, the morphology.thin* ops introduced in #317 all work in 2D only (by extending Abstract3x3NeighbourhoodThinning).
It would be great to have a 3D thinning/skeletonization available via ops, possibly making use of the implementation in fiji/Skeletonize3D (are there others available?).
In addition, let's improve the documentation of the current ops to clearly state they're 2d only.
As far as I can see, the
morphology.thin*
ops introduced in #317 all work in 2D only (by extendingAbstract3x3NeighbourhoodThinning
).It would be great to have a 3D thinning/skeletonization available via ops, possibly making use of the implementation in
fiji/Skeletonize3D
(are there others available?).In addition, let's improve the documentation of the current ops to clearly state they're 2d only.