Closed toamig closed 3 years ago
Sorry for the inconvenience. There is one more thing:
On the Line 34 in /Assets/UBlockly/Script/Core/Blockly.cs
, change the parameter in the call
BlockResMgr.Get().LoadI18n(I18n.EN);
to the value you set for Index Name
in BlockResSettings.
This is not automatic, I know. I'll fix it in the future.
I've created a new i18n file with my language and added a new list item to BlockResSettings. Although, nothing changes when I run the game.