imagiscope / EarthStudioTools

Blender Panel to import Google Earth Studio, KML Routes, and 3D Masking
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Points floating in space on long tracks #8

Open adrianpowell opened 2 years ago

adrianpowell commented 2 years ago

In Google Earth Studio, I have a detailed track that was created during a long trail run. As the track gets farther from the start, the points can end up floating in space. The track points in GES don't seem to help. Looking at the import into Blender, the points on the track aren't contained within the track point square.

I attached the KML track: activity_8452070996.zip. The route goes along the edge of a canyon overlooking Horseshoe Bend. In GES, I see the tracks following along the cliff edge but even with track points, in Blender the route goes well into the canyon itself. When I fly around it, I see that it's not just that the x, y are wrong but the z is too high and the points are hovering over the ground level.

Do you have any insight into what might be going on or suggestions to change it? I can try to brush up on my trigonometry to see if I can make a fix, but any guidance would be greatly appreciated.

imagiscope commented 2 years ago

Make sure to watch the instructions in the video to set altitude for the route correctly. Many kml files don't include the altitude, so you have to provide it via trackpoints.