The multiplayer mode would be perfect if manually starting the game was not required. As a start, I'm thinking the MC page includes a "time between" rounds setting. If set, players will go to the lobby at the end of a game and have X number of seconds/mins until the next round starts. If the lobby has less than 2 people then the cool down timer is paused.
This could also be implemented as a "Ready" button for everyone in the lobby. However, you might end up with one player AFK that causes everyone to wait. I'd start with the auto re-start and see where that goes.
The multiplayer mode would be perfect if manually starting the game was not required. As a start, I'm thinking the MC page includes a "time between" rounds setting. If set, players will go to the lobby at the end of a game and have X number of seconds/mins until the next round starts. If the lobby has less than 2 people then the cool down timer is paused.
This could also be implemented as a "Ready" button for everyone in the lobby. However, you might end up with one player AFK that causes everyone to wait. I'd start with the auto re-start and see where that goes.