imasiprojects / ImasiEngine

3D Engine Library, by Imasi
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Move Shader std::map shaderNames inside #if DEBUG #46

Closed ivancea closed 8 years ago

ivancea commented 8 years ago

Original report by Iván Cea (Bitbucket: ivancea, GitHub: ivancea).


#!c++

static std::map<unsigned int, std::string> shaderNames