imasiprojects / ImasiEngine

3D Engine Library, by Imasi
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Create definition of UNBIND = 0 #5

Closed ivancea closed 8 years ago

ivancea commented 8 years ago

Original report by Iván Sanz (Bitbucket: ivansanz, GitHub: isc30).


Create definition of UNBIND = 0 so we can use it when calling Buffer::unbind, VertexArray::unbind and Shader::unbind (replace 0 to UNBIND)