Closed ivancea closed 8 years ago
Original report by Iván Sanz (Bitbucket: ivansanz, GitHub: isc30).
Let's make it more customizable: draw(VertexArray* vertexArray, BufferType bufferType, GLenum drawMode = GL_TRIANGLES)
draw(VertexArray* vertexArray, BufferType bufferType, GLenum drawMode = GL_TRIANGLES)
Original report by Iván Sanz (Bitbucket: ivansanz, GitHub: isc30).
Let's make it more customizable:
draw(VertexArray* vertexArray, BufferType bufferType, GLenum drawMode = GL_TRIANGLES)