imasiprojects / ImasiEngine

3D Engine Library, by Imasi
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Change deltaTime to float #61

Closed ivancea closed 8 years ago

ivancea commented 8 years ago

Original report by Iván Sanz (Bitbucket: ivansanz, GitHub: isc30).


Currently it is double without sense.

SFML returns float and GLM uses float too.

Having vec3(0,1,0) * deltaTime will give error.

Completelly useless having double here