Open clowd81 opened 7 years ago
Due to gear slots being separate items, eg, ranged and 2H are treated as individual slots.
The same would occur for other slots like one-hand+ranged or 2H and 1H
Solution is to code logic to remove other slots when another conflicting slot is filled.
reported by Keepro: If you equip a 2h weapon in the wardrobe viewer and next you select a range weapon then both weapon skins will be on top of each other.