Then lens invalidate camera doesn't know about this.
For example
lens.fieldOfView += 4;
view.render() // nothing change
lens.matrix; // or invalidate camera any way
view.render() // view change!
Original issue reported on code.google.com by System.g...@gmail.com on 8 Apr 2011 at 11:26
Original issue reported on code.google.com by
System.g...@gmail.com
on 8 Apr 2011 at 11:26