This merge allows to set the "element string" for a NURBS patch directly in the script, i.e., we don't have to implement all relevant cases.
Similarly, now there is a class MaterialString which allows to directly set a material from the calling script so we don't have to implement each material case in MeshPy.
This merge allows to set the "element string" for a NURBS patch directly in the script, i.e., we don't have to implement all relevant cases. Similarly, now there is a class
MaterialString
which allows to directly set a material from the calling script so we don't have to implement each material case in MeshPy.