Closed MrPenguin07 closed 9 months ago
Hi,
I'm uncertain if "Bouns" is intentional or not, however believe this is a simple typo? There are various references to "bouns" in the code;
./Assets/Game/Menu/Prefabs/Pages/PageEndScore.prefab 155: ScoreBouns: {fileID: 363385645329760179} 357: m_ResourceKey: core.ui.WinUILevelBouns 1176: m_Name: ScoreBouns ./Assets/Game/PackageLanguageRes.xml 19: <Text name="core.ui.WinUILevelBouns">关卡分数</Text> 233: <Text name="core.ui.WinUILevelBouns">Level Bouns</Text> 431: <Text name="core.ui.WinUILevelBouns">關卡分數</Text> ./Assets/Game/Menu/Scripts/Game/WinScoreUIControl.cs 15: public Text ScoreBouns; 129: ScoreBouns.text = _GamePlayManager.LevelScore.ToString(); 213: ScoreBouns.text = _GamePlayManager.LevelScore.ToString(); 247: ScoreBouns.text = "0";
However this PR does not try to change the spelling of your functions as that may have unintended consequences. I believe this PR simply fixes the text for the levelscore presented to the player at the end of each level.
Regards
Thanks for your contrbute.
Thanks for the game :)
Hi,
I'm uncertain if "Bouns" is intentional or not, however believe this is a simple typo? There are various references to "bouns" in the code;
However this PR does not try to change the spelling of your functions as that may have unintended consequences. I believe this PR simply fixes the text for the levelscore presented to the player at the end of each level.
Regards