Create a Block Component which can be completed, null, or failed state. Terminal states should propagate to parent MissionBoard component to reveal next component if exists.
Details
Holds the specific goal to complete
Acceptance Criteria
Shown after moving to Mission Bingo Type
Shows next MissionBlock after changing state to terminal (Completed, Failed)
Description
Create a Block Component which can be completed, null, or failed state. Terminal states should propagate to parent MissionBoard component to reveal next component if exists.
Details
Holds the specific goal to complete
Acceptance Criteria
Tasks