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immersive-web
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webxr-gamepads-module
Repository for the WebXR Gamepads Module
https://immersive-web.github.io/webxr-gamepads-module
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Update the requirements for a non-null gamepads
#11
toji
closed
5 years ago
0
WPT: Add IDL for this module to WPT interface tests
#10
ddorwin
closed
5 years ago
1
Button indices 1 and 2 swapped in the diagram
#9
thetuvix
closed
5 years ago
2
Menu button vs. grip trigger for controllers with both
#8
thetuvix
closed
5 years ago
6
[editorial] Size (font, plate) in xr-standard-mapping.svg
#7
himorin
closed
5 years ago
3
Parts of section 3 should be moved to the Gamepad specification to avoid monkey patching
#6
mounirlamouri
closed
2 years ago
9
In section 2, the specification should not redefine what is an XRInputSource
#5
mounirlamouri
closed
5 years ago
0
Term "Grip Trigger" might be ambiguous for xr-standard mapping
#2
jacobcdewitt
closed
5 years ago
3
Repurposes repository for development of the WebXR Gamepads Module
#1
NellWaliczek
closed
5 years ago
1
Reconsidering the rules for when XRInputSource.gamepad should be null
#3
NellWaliczek
closed
5 years ago
1
Gamepad button events
#4
NellWaliczek
opened
5 years ago
2
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