immersive-web / webxr-polyfill

Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard
Apache License 2.0
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Right eye missing in updated three.js with video textures #160

Closed danrossi closed 1 year ago

danrossi commented 3 years ago

I've been trying to figure this out for a while. Using the polyfill tested in Windows Firefox and IOS. When rendering video textures, the right eye flashes and disappears. It seems I have no input sources to get a gaze controller working also, there is no connect event.

I am using a custom build with a modified cardboard display project to get IOS properly detected and working.

Use this as an example. http://staging.electroteque.org/threejs/test/video7.html

danrossi commented 1 year ago

Related to #170 closing.