immersive-web / webxr-polyfill

Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard
Apache License 2.0
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Add support XRWebGLLayer.framebufferScaleFactor and XRWebGLLayer.requestViewportScaling() #3

Open jsantell opened 6 years ago

jsantell commented 6 years ago

Need to see how https://github.com/immersive-web/webxr/issues/348 and https://github.com/immersive-web/webxr/issues/349 resolve before handling this in polyfill