Open kylebakerio opened 3 years ago
might try updating the polyfill script: https://github.com/immersive-web/webxr-polyfill but honestly it seems like feature detection should be implemented to prevent the polyfill from being included when not necessary anyways? (seems like that should also be implemented in the polyfill itself)
(chrome mobile 88 on oneplus 6T, same result on girlfriend's oneplus 5, and same result efore updating chrome and android)
As the title says, the AR feature seems broken. It seems to work for about a second, then all 3d content disappears. However, if I click the 'run without polyfill', it all works very well and stays there.
referring to: https://immersive-web.github.io/webxr-samples/immersive-ar-session.html vs https://immersive-web.github.io/webxr-samples/immersive-ar-session.html?usePolyfill=0