Closed jackbrookes closed 5 years ago
May be better than current requirements of using the System.Convert toolbox.
This syntax is similar to the Unity PlayerPrefs system https://docs.unity3d.com/ScriptReference/PlayerPrefs.html
Could include:
GetInt("key") GetFloat("key") GetString("key") GetDict("key") GetObject("key")
SetInt(1) SetFloat(1.0f) SetString("text") SetDict(Dictionary<string, object>) SetObject("anything")
Added in 1.8
May be better than current requirements of using the System.Convert toolbox.
This syntax is similar to the Unity PlayerPrefs system https://docs.unity3d.com/ScriptReference/PlayerPrefs.html
Could include:
GetInt("key") GetFloat("key") GetString("key") GetDict("key") GetObject("key")
SetInt(1) SetFloat(1.0f) SetString("text") SetDict(Dictionary<string, object>) SetObject("anything")