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Fix: FPS drop for high ticks, bankedTicks gain/use
#122
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Hornsoup
closed
2 years ago
Hornsoup
commented
2 years ago
Updates the way each frame tries using ticks to avoid stalling past base FPS.
Updates bankedTicks use and gain, including higher rates with higher TPS and using one bankedTick per actual use rather than estimated use.
Included gaining partial bankedTicks for going slower than bankedTicks gain.