Closed DezarM closed 1 month ago
UATHelper: Packaging (Windows): BootstrapPackagedGame: Using Visual Studio 2022 14.34.31948 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows): Determining max actions to execute in parallel (16 physical cores, 32 logical cores)
UATHelper: Packaging (Windows): Executing up to 16 processes, one per physical core
UATHelper: Packaging (Windows): Using Parallel executor to run 3 action(s)
UATHelper: Packaging (Windows): ------ Building 3 action(s) started ------
UATHelper: Packaging (Windows): For Uzuron-Win64-Shipping
UATHelper: Packaging (Windows): [1/3] Compile [x64] ImtblBlueprintAsyncAction.cpp
UATHelper: Packaging (Windows): H:\UES-543\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h(464): error C2027: �ᯮ�짮����� ����।�������� ⨯� "UImmutableSubsystem"
UATHelper: Packaging (Windows): G:\Uzuron\Plugins\unreal-immutable-sdk\Source\Immutable\Public\Immutable\Actions\ImtblBlueprintAsyncAction.h(23): note: �. ������� "UImmutableSubsystem"
UATHelper: Packaging (Windows): G:\Uzuron\Plugins\unreal-immutable-sdk\Source\Immutable\Private\Immutable\Actions\ImtblBlueprintAsyncAction.cpp(11): note: �믮������ ��������� ��뫪� �� ��������� 蠡��� �㭪樨 "TSubsystemClass *UGameInstance::GetSubsystem
Could you please provide additional details:
Closing, as I could not reproduce the issue on my end and also due to lack of information If you are still experiencing the same of similar issue, please do not hesitate to reach out Thanks
when i try build linux version
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UATHelper: Packaging (Linux): In file included from G:/Uzuron/Plugins/unreal-immutable-sdk/Source/Immutable/Private/Immutable/Actions/ImtblBlueprintAsyncAction.cpp:1: UATHelper: Packaging (Linux): In file included from G:\Uzuron\Intermediate\Build\Linux\x64\UzuronServer\Development\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.h:3: UATHelper: Packaging (Linux): In file included from H:\UES-543\Engine\Source\Runtime\Engine\Public\EngineSharedPCH.h:143: UATHelper: Packaging (Linux): H:\UES-543\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h(464,60): error: incomplete type 'UImmutableSubsystem' named in nested name specifier UATHelper: Packaging (Linux): return SubsystemCollection.GetSubsystem(TSubsystemClass::StaticClass());
UATHelper: Packaging (Linux): ^' requested here
UATHelper: Packaging (Linux): return WorldContextObject->GetWorld()->GetGameInstance()->GetSubsystem();
UATHelper: Packaging (Linux): ^
UATHelper: Packaging (Linux): G:\Uzuron\Plugins\unreal-immutable-sdk\Source\Immutable\Public\Immutable\Actions\ImtblBlueprintAsyncAction.h(23,8): note: forward declaration of 'UImmutableSubsystem'
UATHelper: Packaging (Linux): class UImmutableSubsystem* GetSubsystem() const;
UATHelper: Packaging (Linux): ^
UATHelper: Packaging (Linux): In file included from G:/Uzuron/Plugins/unreal-immutable-sdk/Source/Immutable/Private/Immutable/Actions/ImtblBlueprintAsyncAction.cpp:1:
UATHelper: Packaging (Linux): In file included from G:\Uzuron\Intermediate\Build\Linux\x64\UzuronServer\Development\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.h:3:
UATHelper: Packaging (Linux): In file included from H:\UES-543\Engine\Source\Runtime\Engine\Public\EngineSharedPCH.h:143:
UATHelper: Packaging (Linux): H:\UES-543\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h(464,75): error: incomplete definition of type 'UImmutableSubsystem'
UATHelper: Packaging (Linux): return SubsystemCollection.GetSubsystem(TSubsystemClass::StaticClass());
UATHelper: Packaging (Linux):
~~~~ UATHelper: Packaging (Linux): G:\Uzuron\Plugins\unreal-immutable-sdk\Source\Immutable\Private\Immutable\Actions\ImtblBlueprintAsyncAction.cpp(11,60): note: in instantiation of function template specialization 'UGameInstance::GetSubsystem~~~^~ UATHelper: Packaging (Linux): 2 errors generated. PackagingResults: Error: incomplete type 'UImmutableSubsystem' named in nested name specifier PackagingResults: Error: incomplete definition of type 'UImmutableSubsystem' UATHelper: Packaging (Linux): Error executing H:\v22_clang-16.0.6-centos7\x86_64-unknown-linux-gnu\bin\clang++.exe (tool returned code: 1) UATHelper: Packaging (Linux): [3/37] Compile ImmutableSaveGame.cpp (0:02.79 at +0:39) UATHelper: Packaging (Linux): [4/37] Compile ImtblLogging.cpp (0:02.75 at +0:39) UATHelper: Packaging (Linux): [5/37] Compile ImmutableUtilities.cpp (0:03.34 at +0:39) UATHelper: Packaging (Linux): [6/37] Compile ImmutableBlueprintLibrary.cpp (0:03.45 at +0:39) `