Closed eike-fokken closed 3 years ago
Note that the same goes through without issue on both clang and gcc.
@eike-fokken I recommend to avoid unnecessarily modifying the code of a dependency. If you must modify it, I recommend you use a patch instead.
A pull request would be the way to go, I guess. Its just that i don't know how to write it.
A pull request would be the way to go, I guess. Its just that i don't know how to write it.
Why would you issue a pull request? Do you have a patch for the issue that you have found?
Not yet. But as soon as i have i will file a pull request.
I realize that I just don't know enough c++ to fix my issue. I guess I'll stick with pcg32 for now.
I checked on Visual Studio 2019 and I don't see any issues using <<
with pcg64
. When reporting an issue, please provide a short test program that shows the purported problem, rather than just an error message you got compiling your own larger codebase.
I don't know, what happened. Now that I tried to reproduce the issue I failed to do so. Once again sorry for bothering you.
Hi there!
I'm trying to use pcg64 in my program (first question: should I? When is pcg32 enough?) When I do that I get the following compiler error with MSVC 19:
Note that the line numbers are probably wrong, because I clang-formated the sourcecode inadvertedly.
The same compiles without issue with pcg32. I guess I would have to supply an additional overload for
<<
but I don't know how. Can someone help me?