Closed impworks closed 2 years ago
VelcroPhysics has a decent MonoGame integration built-in, but there haven't been any commits in the last year. So I believe it's a better idea to leave physics out of the scope of Corund and let the end user pick one they prefer
A built-in physics engine implementation would be nice to have.
https://github.com/VelcroPhysics/VelcroPhysics