My XBox One gamepad has round joysticks, and you can't get to 100% X and 100% Y at the same time, which means you can't get both connected outputs to 100% at the same time. The maximum you can get is 80% of both.
I have a crude fix for this which is to specify a max input percent, and scale accordingly. This does mean you lose some precision when using each axis independently. A better fix would be to take into account the position of the other axis when scaling, but this would be rather more involved.
My XBox One gamepad has round joysticks, and you can't get to 100% X and 100% Y at the same time, which means you can't get both connected outputs to 100% at the same time. The maximum you can get is 80% of both.
I have a crude fix for this which is to specify a max input percent, and scale accordingly. This does mean you lose some precision when using each axis independently. A better fix would be to take into account the position of the other axis when scaling, but this would be rather more involved.