in0finite / SanAndreasUnity

Open source reimplementation of GTA San Andreas game engine in Unity
https://discord.gg/p6jjud5
MIT License
2.13k stars 352 forks source link

Weapon raycasts should be done against vehicle's high detailed mesh, not low detailed mesh ? #85

Closed in0finite closed 4 years ago

in0finite commented 4 years ago

Done as of commit d37d601082d73ea90b472e9eabb7ac62df1aca62.