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SanAndreasUnity
Open source reimplementation of GTA San Andreas game engine in Unity
https://discord.gg/p6jjud5
MIT License
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Weapon raycasts should be done against vehicle's high detailed mesh, not low detailed mesh ?
#85
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in0finite
closed
4 years ago
in0finite
commented
4 years ago
Done as of commit d37d601082d73ea90b472e9eabb7ac62df1aca62.
Done as of commit d37d601082d73ea90b472e9eabb7ac62df1aca62.