Open MarkCallow opened 11 years ago
When a texture contains an alpha channel, it is ignored. Try the file etc2-sRGBa8.ktx from the KTX lib. The alpha channel provides a soft circular mask around the image but the full square RGB image is displayed and the alpha channel has no effect.
Indeed, Pico Pixel doesn't use Alpha to control opacity yet. This has been on the todo list for some time. I am making this a priority...
When a texture contains an alpha channel, it is ignored. Try the file etc2-sRGBa8.ktx from the KTX lib. The alpha channel provides a soft circular mask around the image but the full square RGB image is displayed and the alpha channel has no effect.