Closed increpare closed 3 years ago
I looked into this recently (in fact, that's my example!) and it seems to be related to the way that it'll try to determine if it even needs to schedule the next again
turn by running a non-destructive turn that will exit early as soon as a rule changes anything. I guess it ends up being less non-destructive than expected. I'm not totally sure how the win
causes the problem though - I didn't get that far.
Yeah, the 'feel ahead to see what will happen' nature of again makes debugging confusing ^^
@sftrabbit thanks for the bug-finding :)
https://www.puzzlescript.net/editor.html?hack=35b78c89f59ea8ea2e508ab03c299c91
win should win but again somehow has priority...still not sure what's going on (hat tip to 00gogo00)