run_rules_on_level_start
OBJECTS
Background
black
Player
green
test
transparent
LEGEND
P = Player
t = test
SOUNDS
COLLISIONLAYERS
Background
Player
test
RULES
[test] -> message test
[test] -> []
[action Player] -> restart message action
WINCONDITIONS
LEVELS
tP
https://github.com/increpare/PuzzleScript/issues/627#issuecomment-840052984
repro example